A... unique adventure.

When you first start out, you'll have an army of three spear-throwing Patapons and a leader whose job is to hold the flag. You'll unlock more ranks of Patapons as you progress (like archers, and warriors) which you can birth using materials collected on the battlefield. The higher quality the materials, the stronger the Patapon you will create. Different ranks require different materials to create, but all require cha-ching (money). You can collect money by defeating enemies. Really, the weapons, materials, and money you receive depends solely on what enemies drop (which is to say, completely random). When your not battling your way to Earthend, you can play minigames (rhythm-based, of course) to get items, or go hunting to get food. You can use food ingredients to birth Patapons or to cook food which powers up your troops. Before heading out on a mission you can equip Patapons, juju, and reposition troops to your liking.
The entire feel of the game reminds me of tribal Australia. Strange, yet true. From the stylized 2D visuals to the excellent music everything feels very tribal. Did I mention the game was in 2D? Well, it is and the entire game is side scrolling. It sounds strange, and to be fair it is a very strange game, but for some reason I simply can't put it down. Plus, it's only 20 bucks. Just make sure your not rhythmically impaired.
Visuals: 9
Controls: 10
Gameplay:10
Sound: 10
Replay Value: 9
Overall: 9/10
A great, quirky, and surprisingly deep portable adventure... as long as you're the musical type.
lol I'm rythmically impared =p
ReplyDeleteWow i can't belive the psp is just starting to come out with good games its a lil bit to late