Showing posts with label features. Show all posts
Showing posts with label features. Show all posts

June 10, 2016

20 for 20: My Favorite Pokemon

It wasn't easy picking my top 20 Pokemon, you know. I could have made an entire list out of generation two Pokemon alone! In the end, I three main factors determined my picks:

1. Nostalgia
2. Design
3. Usage
I added a few Pokemon on the list that served me well in battle, but my list mostly consists of designs I've always liked from older generations that make me feel warm and fuzzy inside. So then, let's begin!

June 3, 2016

E3 2016, as Predicted by Amiibo

Every June when E3 rolls around, we gamers start getting really excited. Our hearts swell with anticipation and our minds race with the possibilities of what might be. It's a great time for every gamer because no matter what you play there's something new for you to be excited about.

June 1, 2016

Xbox Live Trials Could Have Changed Gaming for the Better

The year was 2006, about six months after the launch of the Xbox 360. I had gotten mine just in time for summer and was looking for something to play. None of the launch games really caught my eye, though the newly-released Ovlivion was on my list of games to get. Before that, though, I hooked up my system, logged into Xbox Live, and checked out the new and improved Xbox Live Arcade. Microsoft had dabbled with downloadable arcade games on the original Xbox, even before Nintendo's Virtual Console was a thing. At this point, though, XBLA only had a few games including some of the arcade titles from the original Xbox, a free copy of Hexic, and Geometry Wars: Retro Evolved. I'd heard some good things about Geometry Wars leading up to the 360's launch and had a passing interest in it. When I navigated to the game page, I was met with a surprise: I could try the game for free. I could try all the games for free.

April 14, 2016

Introducing Battle of Fate: Heroes of Championia

From the makers of makers of Puzzle Matcher Adventure and the publisher of Groovin' Hooves: Funky Bovine 2 comes a brand new competitive experience like any other: 

Battle of Fate Heroes of Championia

Battle of Fate is an exciting new multiplyer online tactical strategy class-based shooter role-playing competitive arena esports battle simulator, and your new favorite game. Here are just some of the exciting features awaiting you in Battle of Fate:

April 5, 2016

Seven of My Favorite Corny Game Themes

There's a lot of video game music out there, but every so often we get some lyrical themes. Sometimes these are awesome (like in Portal or Metal Gear) but other times they're incredibly cheesy or goofy. Deep down inside, though, we all know that's the best kind. The recently released Xenoblade Chronicles X is like a Mecca for this kind of music, with many of the games songs being so corny they're awesome. That got me thinking of other cheesy game themes, so I've compiled this list with some of my favorites.

Oh, and sorry about the weird formatting. I don't really want to attempt changing it.

The Xbox One Makes Me Want to Give Up on Video Games

I've been trying to express my feelings on the Xbox One for quite some time, and I've gone through maybe three or four different iterations. None of them felt right. My goal was not to sound like a whiny bitch, but you know what? Fuck that. I'm going to be a whiny bitch because that's what the Xbox One deserves. See, the Xbox One is a piece of shit. It's the worst console I've ever owned, and probably the worst ever made. Worse than the 3DO or the Virtual Boy or even the Gizmondo, which I'm pretty sure was a scam. Every time I try to play the Xbox One I'm filled with rage followed by a profound sadness. It's almost like the five stages of grief, where I start out in disbelief that a video game system can be so much of a hassle, then I'm pleading with the forces that be to make the damn thing work how I want it to, then I finally accept that it just sucks and give up. I used to own an Xbox and an Xbox 360. I loved them! I want to love the Xbox One too, but I just can’t.

April 1, 2016

A History of I04's April Fool Lies That Came True

Big-name websites have it rough for April Fools' Day. Sure they can make some silly gags, but it always has to clearly be a joke. On my dinky little blog that nobody reads, though, I can outright lie about things to trick everybody and I'll never get in trouble for it. Over the years, I have passed off many a fraudulent article as the truth. A lot of the time I ended up totally tricking my friends into believing these, which of course lead to disappointment that they weren't real. As it turns out, I guess I'm some sort of psychic because over the years many of my prank posts turned out to eventually be true. 

March 25, 2016

Over & Under: Bomberman Hero

Over and Under is a series where I highlight my favorite video game soundtracks that are overlooked or underrated. In this installment, I’ll be looking at the one-of-a-kind soundtrack of Bomberman Hero.


The soundtrack for Bomberman Hero feels like the culmination of Jun Chikuma’s body of work. She had been composing music for Bomerman since the original game’s NES release in 1985, and Bomberman Hero would be one of her final games before she moved on to other projects. Released in 1998, Bomberman Hero was a radical departure for the series and was obviously developed as a response to the boom in 3D platformers that was brought about by Super Mario 64. Bomberman could jump in this game, for one, and the game had no multiplayer component whatsoever.

March 11, 2016

How to Avoid Raptor Claws: A Guide to Handheld Gaming Grips


You're having a good old time playing your favorite handheld game and then it happens: you realize your hands have contorted into a pretzeld nightmare. Raptor claws. I, too, used to game in pain until I realized there was a better way. So let me help you get a handle on the situation. The answer, my friends, is molded plastic. But there are many varieties of such plastic and many handhelds. You want to avoid crippling hand pain but don't know where to start? Luckily for you, I'm crazy and have money to blow. I have spent years acquiring a collection of handhelds and grips, perhaps in preparation for this day. So here it is, the event hundreds of dollars in the making. Find your preferred handheld below and get ready to board the train to grip town!

January 22, 2016

Game Critique Redux: Super Meat Boy

In December 2010, one of my all-time favorite games was released. I remember hearing little murmurs here and there about this game earlier that year. It was another one of those New Grounds flash games that was about to make it to the big time. I mostly dismissed it, but the game stayed in the back of my mind, if only because of its weirdness. Finally, towards the end of October it released, and at the promotional price of $10, no less. So I thought "What the hell, why not give it a try?" and I downloaded the demo. I nearly passed it up because I thought it would be too difficult for me to enjoy. I've never been more wrong. And so a game I almost didn't give a chance ended up becoming my Game of the Year pick for 2010. I am, of course, talking about Super Meat Boy.

January 18, 2016

Best Eps Redux: Space Dandy Season 1

Space Dandy is a pretty wild and crazy anime, but I think the show is at its best when it's more quiet and contemplative. Of course, that doesn't mean that the situations that Space Dandy gets into are any less ridiculous from episode to episode. If you've never seen Space Dandy, then count this as my list of personally recommended episodes.

Worth Watching Redux: Kill la Kill


When I set out to watch some anime, I usually give the first episode a go and see if it grabs me. Kill la Kill here was the talk of last anime season, with tons of memes and discussions all over the internet. I like to watch shows on my own time if I can help it, so I'm not really one to go for the weekly stream from Japan. But recently I noticed the entire series of Kill la Kill was on Netflix already, waiting to be streamed at my leisure. How could I resist? The show is from Hiroyuki Inaishi, one of the anime world's craziest minds, so I fully expected the new series from the creator and director of Gurren Lagann and Panty and Stocking with Garterbelt to be totally nuts. Last time, Inaishi took to parodying mecha anime and this time he was taking on magical girl. That's literally all I knew going in to it. I wasn't expecting to be blown away.

January 16, 2016

Worth Watching Redux: Scooby-Doo Mystery Incorporated.


It's been a long time coming, but Scooby-Doo Mystery Inc is the logical conclusion to Scooby Doo. I honestly don't think there's anywhere to go from here but down. See, Mystery Inc isn't like other iterations of the Doo. The original series was fun for what it was, but incredibly shallow with one dimensional characters and predictable plots. My favorite versions of Scooby were from the 80s and 90s, where Scooby and the gang would often have to take down actual supernatural forces. I always really liked the film trilogy staring Scooby, Shaggy, and Scrappy from the late 1980s and the first few revival films of the 1990s starting with Zombie Island. Unfortunately, after Cyber Chase in the early 2000s, the supernatural aspect was dropped again when the cartoon show was revived. Fast forward a decade and now we've got Mystery Inc, a complete reboot of everything Scooby Doo.

September 21, 2015

Lessons from Super Mario Maker


I've basically been wanting to make video games since as long as I've been playing video games. I think most gamers have. But I think we take video games for granted. On a few occasions I've actually tried to make my own games and it's a lot harder than it seems. Even games that seems simple, like a top-down Zelda style game, have incredibly intricate rules.

I've even tried software built to make game creation simple with stuff like drag-and-drop interfaces. Trust me, you'd probably have an easier time pushing your car uphill than making a simple, bug-free game in a month for a class assignment where you're with a group of three other people and they don't put in the same amount of work and you have to animate sprites by yourself while your friends are off actually playing video games but you can't because you're busy making one and it's not fun anymore.
And then came Super Mario Maker.

December 4, 2013

Mario Galaxy 2 and the Lost Essence of Video Games

Playing through Super Mario 3D World really made me appreciate what makes a game good, which got me thinking about how fantastic the Super Mario Galaxy series is. Then I remembered a piece written by my good friend RaiderBear30 a few years back that was seemingly lost to the ages. Well, I found it. I think it's a great piece that really captures the meaning of what makes a quality gaming experience. I haven't been able to speak with my friend in almost a year, and I'd like to post this in honor of a recent birthday he had. It's too good to have been ripped from the clutches of the internet. Below the break, you will find the original article in its entirety. Here's to you, buddy!

October 1, 2013

Building the Ultimate Smash Roster: Trimming the Fat

I literally finished writing this in June before any characters were announced, and never posted it. Well, here's what I thought would happen then. I'll update it shortly, and every time a character is announced. No, I'm not going to format it.

Brace yourselves, Smash Bros is coming. And with it come roster changes. But this new set of games may have the biggest shakeup yet. Previous installments built upon the old roster while cutting few characters and replacing those cut with new ones. This time around, Sakurai has confirmed that some old characters just won't make it. A while back, he stated something to the effect of the new roster having the same (or roughly so) amount of characters. With that in mind, I aim to build the ultimate roster. In the first part of this ongoing feature, to be updated until the final roster is confirmed, I will try and assess who of the current cast will stay and who will go.

June 26, 2013

E3 2013 Final Grades

Console war. Console war never changes. When you were a kid, you were either Team Nintendo or Team Sega. These days, you're either rooting for Nintendo, Sony, or Microsoft. Except Microsoft has lost most of its supporters recently. Who will dominate the next generation? Whose side are you on? Who won E3? Take a guess...

May 22, 2013

Xbox One: The Good, The Bad, The Wut

Microsoft has developed the world's first floating entertainment box.
The time has come. Microsoft has heard Sony and answered back not with a mighty roar, but a wimper. Granted, they only took up an hour to Sony's several, and they've promised E3 will be all about the games, but things are not looking so good thus far.

March 24, 2013

Review systems reviewed

So, just how the hell do we review video games? What's the best way? Every method seems to suck, but there's got to be some kind of answer, right? Yes, I think there is. Let's figure this shit out once and for all.