June 29, 2010

Epic Steam sale is epic

It's steam, see, and it says Valve underneath it so it's cleaver. Right? Anyway, Steam is having this really epic summer sale. Nearly everything has been marked down to ridiculously low prices until July 4th. Hell, even I have a Mac and there's plenty to choose from. So get on over there to Steam right now and save!

June 25, 2010

Get that awesome Deus Ex music NOW!

Remember that super kickass trailer for Deus Ex: Human Revolution? Remember how awesome the music was? Well now you can download it for free from the official website. Awesome.

June 24, 2010

Lightning Reviews

I've been working on and off on a secret project so I don't have the time to write full reviews; however, for some guidance, here are a few fast reviews that I was planning on making large:

Bioshock 2: 8
Rapture comes to life again with beautiful coloration and an exciting adventure. The dual-wielding is a nice touch, but until the very end, the game lacks the emotion of the first game. While the first game is better, this is a welcome return to Rapture and a solid sequel. I also think the multiplayer is fantastic. The online is basically Modern Warfare 1 made Bioshocky.

Red Dead Redemption:
As a massive fan of the first game, I waited for this game since 8th grade. I was very let-down by the single-player. It was severely overhyped because of the "sand-box" aspect. Yes, the sand-box is brilliantly executed. Yes, a lot of work was put into the game. For me, however, singleplayer is about the missions and not your free-roam. Free-roam gets boring, so it's the missions that move you along. The missions were dull, too long, not enough shooting, and at times, very stupid. I recall at least 4 quests that involved herding cattle, and some that involved following dogs around for 10+ minutes to kill one guy. I spent more than 50% of this game riding my horse to different locations, and 30% frustrated at the repetitiveness of each quest. Instead of sticking to Red Dead Revolver's innovation, Rock Star took GTA's missions and forced them into the Wild West. I also hate the "bounty system" because it doesn't make sense. If someone insults me, takes a gun out, tries to shoot me but fails, and I attack back, why am I the criminal? Why should I have to escape from the police when the outlaw was trying to kill me? If I fight back, I lose honor and prices at shops go up. If I don't, I die, have to start over, lose all my money, and takes a smaller honor hit. Great choice.
The online, however, is different. The online takes the singleplayer and strips it of missions and honor-hit of , leaving you with a world where you are free to wreak mayhem without any fears. Even better, you do it with any player that wants to join your possee. The multiplayer games are boring because weapons are pre-set, and the locations are the same as singleplayer.
This game could have been a 10, but lack of innovation docks it to a 6.5 for me. The free-roam takes it up to a 7.5, and multiplayer to an 8. This one is tricky to review because the game has great and horrible aspects. So if you enjoy free-roam, you will love this game. If you are like me who wants solid-missions, wait for a price drop.

FIFA World Cup: 10
Granted that the ratings for sports games aren't the same as ratings for other games, but this game is perfect for a sports game. It has nothing wrong. I'm not a soccer fan and I love it.

Crackdown 2 impressions


Crackdown 2 suffers from something I like to call "next-gen disease." That is 1) it's darker and 2) it has zombies. Because everyone knows if your game isn't dark and zombie-ridden it isn't modern. The city, while the same, is almost unrecognizable at least in the area I played. Everything's decayed and run down, the color pallet is darker and even the Agency agents look like generic armored men. One of my favorite things about the first Crackdown was how your agent would physically evolve when your skills increased. While he certainly gets bigger now, the only other visual effect is more armor. You can choose a specific face for your agent, but you'll never see it, and the armor colors include blue, gray, light gray, and dark gray. Exciting. Even the HUD is transparent black rather than blue. Yes sir, this game certainly has next-gen disease. 

June 23, 2010

E3 Fail

So I was working on this epic E3 post and it seems to have disappeared. There's no way I'm going to rewrite all that, so I guess now you'll never know. Anyway, In case you weren't aware, here were my own grades for the Big 3 this E3:

  • Sony: B
  • Microsoft: C-
  • Nintendo: A+

June 18, 2010

E3 Grade - Kromebear

I'm not going to ruin Fuzunga's up-coming post, but here are my grades for E3 (and ranking):

1. Nintendo = A+

2. Sony = B/B-

3. Microsoft = C-/D+

Yes, Microsoft sucked. They failed to surprise or do anything new. Plus, Nintendo was so good it made everyone else look worse.

Daily E3 Wrap: The End

Can you believe it's over? Yup, another whole year of E3 has passed us by, but we'll be feeling all the awesome shockwaves for a year to come. That doesn't mean all the awesome E3 coverage is over, though. Far from it! E3 is such a big event, that there will be media and info for quite a while to come. And, on the bright side, E3 '11 has already been dated for June 7-9. But for now, let's take a look at some more games that were shown or announced at this year's expo.

June 17, 2010

Merger!!!

So once we were one, then two, and now we shall be one again. The Cutting Edge will return to Installation4!!! The reason is simple: efficiency!

June 16, 2010

E3: Day 2 Trailers (and gameplay)

Holy fail, Batman! Looks like the last trailer post I did was somehow XCOM over and over again. So... no more GameTrailers.

June 15, 2010

Daily E3 wrap: Nintendo and Sony

Oh man. What a day it was! So yeah, Nintendo basically obliterated everyone and stole the show. They win. Is it possible to give a grade higher than A+? Because that's what they get. Seriously, it was perfect. This was the day Nintendo fans have been waiting for for years. I really don't know where to begin, but I must try!